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CDIP-JP001 Cyber Dark Horn
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. During a battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent's lifepoints. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP002 Cyber Dark Edge
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. This monster can attack your opponent's lifepoints directly. In this case, this card's ATK is halved during damage calculation. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP003 Cyber Dark Keel
Dark/Machine/4/800/800
When this card is Normal Summoned successfully, choose 1 level 3 or lower Dragon-Type monster in your graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. When this card destroys an opponent's monster as a result of battle, inflict 300 points of damage to your opponent's lifepoints. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP004 Cyber Ogre
5/Earth/Machine/1900/1200
Discard this card from your hand to the graveyard. If a Cyber Ogre on your side of the field is destroyed as a result of battle, only once you can negate the destruction and and increase its ATK by 2000 points. You can use this effect even in the opponent's turn.
CDIP-JP005 Cyber Esper
4/Fire/Machine/1200/1800
While this card is in face-up Attack Position on your side of the field, it is possible to verify the cards the opponent sets.
CDIP-JP006 Allure Queen LV3
Dark/Spellcaster/3/500/500
Once per turn during your Main Phase, you may select 1 Monster Card on your side of the field or in your hand and equip it to this card (You can only equip 1 monster at a time to this card). If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead. During your End Phase, by sending this face-up card to the graveyard, Special Summon 1 "Allure Queen LV5" from your hand or deck.
CDIP-JP007 Allure Queen LV5 [Rare]
Dark/Spellcaster/5/1000/1000
If this card was Special Summoned by the effect of "Allure Queen LV3", once per turn during your Main Phase, you may select 1 Monster Card in your opponent's graveyard and equip it to this card (You can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster's equipped to this card. During the End Phase of your turn that this card destroyed a monster as a result of battle, by sending this card to the graveyard, Special Summon 1 "Allure Queen LV7" from your hand or deck.
CDIP-JP008 Allure Queen LV 7 [Ultra/Ultimate]
7/Dark/Spellcaster/1500/1500
If this card was special summoned by the effect of “AllureQueen LV5”, once per turn during your Main-Phase, you can choose one monster on your opponent's side of the field and equip it to this card (You can only equip 1 monster at a time to this card). If this card would be destroyed as a result of battle, destroy the equipped monster card instead.
CDIP-JP009 Dark Lucius LV4
4/Earth/Fiend/1000/300
The effects of an effect monster that this card destroys as a result of battle are negated. When this card destroys a monster as a result of battle, during your next Standby Phase, by sending this face-up card to the graveyard, Special Summon 1 "Dark Lucius LV6" from your hand or deck.
CDIP-JP010 Dark Lucius LV6 [Rare]
6/Earth/Fiend/1700/600
If this card was special summoned by the effect of “Dark Lucius LV4”, negate the effects of the monsters this card destroys in battle. When this card negates the effects of an opponent's effect monster, during your next Standby Phase, you may send this card to the graveyard to special summon 1 "Dark Lucius LV8" from your hand or deck.
CDIP-JP011 Dark Lucius LV8 [Ultra/Ultimate]
8/Earth/Fiend/2800/900
If this card was special summoned by the effect of “Dark Lucius LV6”, negate the effects of the monsters this card destroys in battle and remove it from play.
CDIP-JP018 Boundary Statue of Abyss
Dark/Fiend/4/1000/1000
If this card is face-up on the field, all monsters except with dark main type cannot be special summoned
CDIP-JP019 Boundary Statue of Gale
Wind/Bird/4/1000/1000
If this card is face-up on the field, all monsters except with wind main type cannot be special summoned.
CDIP-JP020 Boundary Statue of Hellfire
Fire/Pyro/4/1000/1000
If this card is face-up on the field, all monsters except with Fire main type cannot be special summoned
CDIP-JP021 Boundary Statue of Heavy Rain
Water/Aqua/4/1000/1000
If this card is face-up on the field, all monsters except with Water main type cannot be special summoned
CDIP-JP022 Boundary Statue of Drought
Earth/Rock/4/1000/1000
If this card is face-up on the field, all monsters with Earth attribute main type cannot be special summoned
CDIP-JP023 Boundary Statue of Flash
Light/Fairy/4/1000/1000
If this card is face-up on the field, all monsters except with Light main type cannot be special summoned
CDIP-JP02? Lightning Punisher [Rare]
Dark/Thunder/7/2600/1600
When a chain link 3 is formed, destroy 1 card on the opponent's field. When multiple cards of the same name are Chain Links in one chain, this effect cannot be activated.
CDIP-JP031 Assault Rhinos [Rare]
Earth/Warrior/3/1500/1500
Once per turn, you can move this card to an adjacent monster card zone that is not in use. If this card attacks an opponent’s monster right in front of it, increase this card’s attack strength by 500 points during the damage step.
CDIP-JP035 Armor Black Dragon - Cyber Dark Dragon [Ultra/Ultimate]
Dark/Machine/8/1000/1000
Fusion
[Cyber Dark Horn + Cyber Dark Edge + Cyber Dark Keel]
This monster cannot be Special Summoned except by Fusion Summon. When this card is Special Summoned, choose 1 Dragon-Type monster in your Graveyard, equip it to this card and increase this card's ATK by an amount equal to the ATK of the monster equipped to this card. Increase this card's ATK by 100 points for every Monster Card in your Graveyard. If this card would be destroyed as a result of battle, the monster equipped to this card is destroyed instead.
CDIP-JP043 Chain Strike
Quick-Spell
Inflict damage to your opponent equal to the number of Chain Links formed when this card was activated x400. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP044 Miracle Reborn
Quick Spell
This card can only be activated as Chain Link 4 or more. Choose 1 monster from your graveyard and special summon it to your side of the field. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP045 Gust of Wind
Quick Spell
This card can be activated after or at 3 chain links. Destroy 1 Magic or Trap card on the field. When multiple cards of the same name are Chain Links in one chain, this card cannot be activated.
CDIP-JP049 Trapwire
Normal Trap
This card can only be activated when the column this card is set in have cards on all of yours and your opponent's field. All cards in this column are destroyed.
CDIP-JP053 Chain Healing
Normal Trap
Increase your Life Points by 600 points. If this card is activated in a chain and is Chain Link 2 or Chain Link 3, this card returns to your Deck. If this card is activated in a chain and is Chain Link 4 or more, this card returns to your hand.
CDIP-JP057 Cumulative Happiness
Normal Trap
This card can only be activated as Chain Link 4 or more in a chain. Draw 2 cards from your Deck. When multiple cards of the same name are Chain Links in a chain, this card cannot be activated.